Christer Jacobsson
2013-10-03 23:32:24 UTC
As Salaam Aleikum!
A thought hit me the other day about the working of Gateways, namely
this: How does a Gateway deal with the problem of handling angular
momenta when one steps through a Gateway?
Larry Niven took up this problem in his piece on teleportation in his
book "All the myriad ways". An example would be if you enter a
teleportation booth located at the equator and dial a destination that
lies in northern Scandinavia. If no means exist of handling the
difference in angular momentum between the sending and receiving booth,
you would find yourself in a fatal situation when you arrive at your
destination. You would go tearing out of the receiver booth with a
relative speed difference between you and the ground of say 500+ m/sec
which would mean nearly instant death to you as you (1) land on the
ground with that speed or (2) smashes into some obstacle at that speed.
Either way you would be toasted :-( But this problem can be solved and
Niven describes methods for dealing with this sort of situations that
would appear if you must teleport over great distances.
But do Gateways have some sort of mechanism built into them that will
take care of the different angular momenta when you open a GW in Ebou
Dar to Fal Dara and steps through it? I think that a GW have ways of
taking care of this sort of problems as we have seen in KoD when Nyn
opens a GW at a sourthern location that allow her and Lan to step out in
the Borderlands far up in the north and arrive at their destination at a
standstill - just like if they have stepped over an ordinary door
threshold.
Have this been up for discussion before?
Cul8er alligator!
gaea - feminist & chunkawakan
A thought hit me the other day about the working of Gateways, namely
this: How does a Gateway deal with the problem of handling angular
momenta when one steps through a Gateway?
Larry Niven took up this problem in his piece on teleportation in his
book "All the myriad ways". An example would be if you enter a
teleportation booth located at the equator and dial a destination that
lies in northern Scandinavia. If no means exist of handling the
difference in angular momentum between the sending and receiving booth,
you would find yourself in a fatal situation when you arrive at your
destination. You would go tearing out of the receiver booth with a
relative speed difference between you and the ground of say 500+ m/sec
which would mean nearly instant death to you as you (1) land on the
ground with that speed or (2) smashes into some obstacle at that speed.
Either way you would be toasted :-( But this problem can be solved and
Niven describes methods for dealing with this sort of situations that
would appear if you must teleport over great distances.
But do Gateways have some sort of mechanism built into them that will
take care of the different angular momenta when you open a GW in Ebou
Dar to Fal Dara and steps through it? I think that a GW have ways of
taking care of this sort of problems as we have seen in KoD when Nyn
opens a GW at a sourthern location that allow her and Lan to step out in
the Borderlands far up in the north and arrive at their destination at a
standstill - just like if they have stepped over an ordinary door
threshold.
Have this been up for discussion before?
Cul8er alligator!
gaea - feminist & chunkawakan
--
/GAIA (Insulin User - 17th Anniversary :-) Ex-wife deceased :-(
Team OS/2 e-mail: ***@gaea.se (Primary)
Team eCs e-mail: ***@yahoo.com (Alternate)
Team DRW - Dare Refuse Windows
Chunkawakan
/GAIA (Insulin User - 17th Anniversary :-) Ex-wife deceased :-(
Team OS/2 e-mail: ***@gaea.se (Primary)
Team eCs e-mail: ***@yahoo.com (Alternate)
Team DRW - Dare Refuse Windows
Chunkawakan